#ifndef PLAYER_H
#define PLAYER_H
#include<QPixmap>
#include<QMovie>
#include<QRect>
#include<QLabel>

class player
{
public:
    player();
    void setPosition(int x,int y);

public:
    QMovie* pacman_left;
    QMovie* pacman_right;
    QMovie* pacman_down;
    QMovie* pacman_up;
    QMovie* pacman_die;
    QMovie* pacman_start;
    int p_x;
    int p_y;
    QRect p_rect;
};

#endif // PLAYER_H
